Thursday, July 16, 2009

1337 SHIP DEATHMATCH

1337 Ship Deathmatch is a top down mutliplayer shooter for Xbox 360 and PC. It is sort of like the classic game asteroids but without the asteroids and the players try to destroy each other instead.


  • 3D graphics rendered in full high definition 1080p
  • Also supports 720p and non-HD resolutions
  • 1 to 4 players
  • Dynamic artificial intelligence learns from your play and adapts to beat you
  • 5.1 surround sound
  • Supports custom soundtracks
  • Controller vibration


1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot 1337 Ship Deathmatch screen shot


More information: www.shipdm.com

8 comments:

locopuyo said...

This is the game I made.

Unky Warthog said...

Looks good. Excited to play it. One suggestion I would make would be to make the font a little cleaner.

Well done.

Jeff said...

I shall go try to find it. You say it's for the 360, did you have to get the Developers kit and license and all that stuff?

locopuyo said...

The 360 version is undergoing peer test review, so if you have a premium XNA membership thingy you can download it, but otherwise you have to wait.
You can download the PC version here though http://www.shipdm.com/shipdm_playgame.html
My site was down this morning, but it's working now.

You don't need a dev kit or license, for community games. You can get an XNA developer thingy that costs $100 a year, the trial is free sometimes for contests, and download a thing to your xbox 360 and run that like a game. Then you download the SDK and stuff for your computer and when you debug your program it connects to your 360 over LAN and runs on the 360. http://creators.xna.com/en-US/

Jeff said...

That's pretty sweet, if it gets out of peer review can I play it on my box?

locopuyo said...

Yeah I think so. When you go to the marketplace can you see community games? That's where it will eventually show up.

Also, I'm changing the font.

Buck said...

Nice! Is it based on the one you made for Graphics class (by the way we got screwed on that final project)?

locopuyo said...

It's similar, but way better.