Saturday, March 21, 2009


It's 8am on a Saturday. Earliest I have been up in a long time. Getting ready to drive to New Orleans for the night. Anyone want to meet me there?

Also, SB, Josey, Pablito, any of you guys brew any more beer?

Monday, March 9, 2009

I'm Bored

So I built this...

Thursday, March 5, 2009

Halo Wars Strategies/Ideas

Most of this is obvious for us, but I just want to make sure for my own sake.

Build Order:
Obviously this is one of the most important aspects of the game especially at the beginning, and for any rushes. I normally do supply pad -> reactor -> barracks (for ODST strat). But I noticed some people build a reactor first. I don't think it really makes a difference but I am not 100% sure.

Troop Movements:
One thing I have trouble with is selecting groups of enemies. I often select all units and attack, but what happens is often my ODSTs get stuck in the back and can't be effective. It's a good idea to use smaller groups and set them up in an arc around what ever you are attacking.

Elephant Idea:
I haven't done this, but even though I can drop ODSTs I still find I have tens of troops trekking across the map. I am thinking if I set up an Elephant just outside their view and keep bringing in a flood of troops. What do you think? Is it worth it?

I think the best feeling in the game is when you send out warthogs right away to explore for crates and to see what your opponent is building, and the other guy just has his hog sitting outside. It gives you a pretty damn good idea that they are going to suck. And when you can take their crates it gives you a big leg up.

Tuesday, March 3, 2009

Halo Wars: Strategy?

So, puyo and SB and I played last night from about midnight to 6am. We won 11 and lost 2. Anyone else get the game?

I don't know if we should all do warthog rushes. I think 2 people should, and then 1 builds ground units or hornets. Thoughts?